![]() This script is intended to help automate transcoding for people encoding lots of video. ![]() This negates the need to create many unique permutations of a profile just for simple variances. The mixin feature allows you to create pieces of profiles and combine them into another profile on the commandline at runtime. Existing ones are backward-compatible unless you try to use mixings. Pytranscoder now supports better profiles. Of course, the agent will work on linux and macos too. You can then use any Windows box as a transcoding agent apart from your main hub. What this means is you can run pytranscoder in 'agent' mode on any Windows machine without setting up ssh key sharing, hacking the registry to make OpenSSH see network shares, and setting up a proxy to make WSL2 allow ssh address resolution. This is in testing now and will be released after I update the docs. Due to a few issues around Windows 11 security and WSL2 networking changes I'm adding an agent to this tool so that you can skip the convoluted setup of ssh and exposing network shares on Windows 11. ![]() ![]() Python wrapper for ffmpeg for batch, concurrent, or clustered transcoding using defined profiles and optional rules engine ![]()
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![]() ![]() ![]() Other improvements include a plethora of rendering issue fixes, such as fixes for multisampled textures or support for geometry shader passthrough. ![]() The team have shared lots of significant updates, in particular a massive change to the shaders caching process, meaning that on some specific configurations (AMD GPUs in particular), caching that used to take up to 15 minutes in some games such as Xenoblade Chronicles now only takes seconds! Talk about an improvement! The update also apparently helps other configurations other than AMD GPUs, although not to that impressive scale. Nintendo Switch Emulator yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. ![]() The creators of Yuzu have been working on this open source tool for several years now, and while they managed to run. Yuzu Nintendo Switch Emulator – What’s new Yuzu, the Nintendo Switch emulator for PC. “Experimental” feels a bit misleading at this point: the project is still very much work in progress, but already has an impressive compatibility list, with roughly 70% of Switch games playable from start to finish. It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. Yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. The development team behind have shared some nice improvements thanks to developer epicboy, namely some pretty big rendering issues on AMD GPUs have been fixed. Switch emulation on PC is pretty much flawless these days, whether you choose Yuzu or its competitor Ryujinx, so what we’re seeing nowadays are great performance improvements or even crazy optimizations such as 8K resolution support. And of course we’re reaping the benefits of these changes in their latest release (download link below). The beginning of the year has been packed with improvements for the Yuzu Switch emulator, for which the team have just shared a lengthy blog post. ![]() ![]() ![]() ![]() The incredible rendering power of NVIDIA GeForce graphics processors allows gamers to experience every amazing detail that Lost Planet has to offer. NVIDIA technical expertise was critical in making our game look even better on the PC. Quote by Jun Takeuchi, producer of Lost Planet: DirectX 10 games running on GeForce 8-series GPUs will deliver rich, realistic scenes, increased character detail and shadow effects, and more lifelike animations. This includes Windows 10, Windows 8, Windows 7, Windows Vista, Windows XP. Microsoft DirectX 10 is included with Microsoft Windows Vista and delivers unparalleled levels of graphics realism and film-quality effects for games. The d3dx1043 DLL file is one of many files contained in the DirectX software.The final version of the game is scheduled for release on June 26 th, 2007.NVIDIA and Capcom are conducting extensive testing to ensure maximum compatibility and stability when gamers play Lost Planet on NVIDIA GeForce GPUs.In Windows Vista, it is Version 10 & in XP, it is 9.0 by default. Lost Planet will feature Extreme High Definition (XHD) support with up to 2560x1600 resolution, higher resolution special effects, and improved lighting and shadows. DirectX versions The current version of DirectX in Windows 10 is DirectX 12.Lost Planet is a part of NVIDIAs The Way Its Meant To Be Played® program. NVIDIA has worked closely with Capcom to bring the hit Xbox 360 action shooter to the PC, providing technical expertise and GeForce ® 8 Series graphics processing units (GPUs) for development and testing.Lost Planet: Extreme Condition is the first game demo that takes advantage of NVIDIA GeForce 8 Series DirectX 10-compatible graphics processors. ![]() It is said to work for Windows XP, and with DirectX 10 games and graphics cards, they should be able to play DirectX 10 compatible games as they play in Microsoft’s Windows Vista. You can download it ( Directx 10 for XP) as the alpha version is said to be working by some users. NVIDIA AND CAPCOM INTRODUCE LOST PLANET - Download DirectX 10 for Windows XP is available now. Capcom Lost Planet - DirectX 10 Game Demo ![]() ![]() ![]() When you finish taking the screenshot, the image will save in the clipboard. ![]() And the screen will dim a minute, then appear a split set, and you can choose to take the part of the screen, full screen, or any shape of the screen. Press the "Windows + Shift + S" button to take the screenshot. And then, you can press "Windows + V" to open the clipboard, you will find your screenshot. This way will take the full screen to the clipboard. They are: Method 1ĭirectly to press the "PrtSc" button. ![]() There are three ways to use the "PrtSc" button to take a screenshot on the PC. Image board: Print Screen button in Keyboard And the simple way to take a screenshot of your computer screen is to press the "Print Screen" key.īut different computer models and specification, and the ways of the "PrtSc" button are also different. Generally speaking, nearly all the computer keyboard has the "PrtSc" button. But, if you get away from these apps, do you know how to cast a screen? If you want to know how to do it, you can keep on reading. We all know how to use the phone or some other apps to take a screenshot, such as WeChat, WhatsApp. Talking a screenshot has become a common way to share the content of your screen with others. Part 1, How to take a screenshot on PC Part2, How to edit the screenshot online Part3, The Button Line ![]() ![]() It's time to use your favorite free video cutter to shorten any large videos. Conclusion:Īll 12 tools shown in this article have been carefully selected. Generally, the cutting speed should be fast to improve the efficiency, the output quality can be 100% original lossless, the supported formats need to various and common, the editing features should be simple-to-use and diverse, etc. Only in this way can you find the so-called "best". It ultimately depends on what your actual requirements are. Which is the best video cutter?Ī: Frankly speaking, different people have different standards for this issue. It helps unlock more options aside from cutting videos. However, if you pursue more advanced editing functions, you can also update it to a Pro version by paying a small fee. ![]() You can cut videos in iMovie with the basic version. ![]() Is iMovie for free?Ī: iMovie is a free tool. You still need to click "Bug Now" to get it a full license. That means a watermark will be added to your output video. Though you can download it free, you are marked as an "unregistered" user. ![]() Actually, Bandicut is not a free video cutter as it claims. MP4, AVI, MKV, WMV, MP3, DVD, 3GP, SWF, FLV, HD, MOV, RM, QT, Divx, Xvid, TS, MTS, etc. MPEG 1/2, MPEG4, DivX, Xvid, AVI, WMV, MOV, Flash video and moreģGP, MP4, MPG, RMVB, AVI, F4V, MPEG, RM, MOV, WMV, VOB, MKV, ASF, and moreĪVI, FLV, M4V, MKV, MOV, MP4, MPG, OGG, OGV, TP, TS, WEBM, WMV What factors do you care most when select a free video cutter from the aforementioned list? To help you have a general clear overview, we are here to make a comparison between all of them, showing key points for you to check below.ĪVI, MPEG, MPG, VOB, RM, ASF, WMV, 3GP, MKV, FLV, MOV or MP4ĪVI, MPEG-1/2, DVD/SVCD/VCD, VOB, DAT, ASF, WMV, Divx, xVid, MOV, MP4, etc.ģGP, ASF, AVI, FLV, MP4, MPG, RM, RMVB, VOB, WMV and more File conversion and output isn't speedy enough Comparison ![]() ![]() The one that novices will like the most is the Wizard button – it launches a wizard that lets you do three tasks efficiently and rapidly: unpack an existing archive, create a new archive, or add files to an existing archive. On the WinRAR's interface you will find nice large buttons at the top for all the application’s main functions: Add (create archive), Extract to (select where you want to extract the contents of an archive), Test (test an archive), and several other buttons. ![]() While the size of these installation files varies, they are all smaller than 2MB. ![]() ![]() The aforementioned 1.4MB installation file is the 32-bit Windows edition of WinRAR there’s a 64-bit edition as well, many localized versions, and there are versions for Mac OS X and Linux as well. Going through the steps presented by the setup wizard will also take little of your time. Speaking about that, it will take very little time to download the WinRAR installation file as it’s only 1.4MB large. This comes in handy when you want to save space (archive data so it takes up less space) and when you download archives from the web (data is archived so it takes less time for the download to complete). ![]() It is quite simple to explain what sort of functionality WinRAR offers: you can use the application to create archives and you can use it to extract data from archives. Many years have passed and the tool has become better and better and built up a reputation for a properly good software application, a must have for any computer user. It was back in 1995 that the file archiver and data compression tool WinRAR was released to the public. ![]() ![]() ![]() This may take a bit of time if the game’s files take up a lot of space. Click Move, then choose the correct Steam folder and click Move again. ![]() To move a game you currently have installed, return to the Storage Manager and select the games. I put the games I’m currently playing on my SSD, with the games I occasionally re-visit on my slower, spinning hard disk. Now, when you go to install a new game, you’ll be given a choice between your pre-selected library folders. Select Steam Library Folders at the top of the new window to open the Storage Manager.Ĭlick the + icon next to your current drive and choose your secondary install location. Hit Add, and the new folder will appear next to your first drive. From the main window, head to Steam > Settings in the upper-left corner and go to the Downloads tab in the sidebar. There’s a good chance most of your digital collection resides in Steam, which thankfully makes it easy to move your games. Best Hosted Endpoint Protection and Security Software. ![]() ![]() You'll be sent back to your app settings, and you should now see a new entry under the Webhook URLs for Your Workspace section, with a Webhook URL that'll look something like this: If you need to add the Incoming Webhook to a private channel you must first be in that channel. Go ahead and pick a channel that the app will post to, and then click to Authorize your app. We'll show how you can generate webhooks programmatically later, but for now you'll see something like the following screen: What this button does is trigger a shortcut version of the installation flow for Slack apps, one that is completely self-contained so that you don't have to actually build any code to generate an Incoming Webhook URL. One of those options will be a really helpful button marked Add New Webhook to Workspace, and you should click it. Now that Incoming Webhooks are enabled, the settings page should refresh and some extra options will appear. If you already have this activated, well you deserve another cookie □. Enable Incoming WebhooksĪfter creating, you'll be redirected to the settings page for your new app (if you are using an existing app, just load its settings via your app's management dashboard).įrom here select the Incoming Webhooks feature, and click the Activate Incoming Webhooks toggle to switch it on. If you've already created one, you can use it too, also have a cookie □. Pick a name, choose a workspace to associate your app with (bearing in mind that you'll probably be posting lots of test messages, so you might want to create a channel for sandbox use), and then click Create App. You won't get very far without doing this step, but luckily it's very simple, we even have a nice green button for you to click: ![]() Create a Slack app (if you don't have one already) We're going to walk through a really quick 4-step process (if you've already done some of these things it'll be even easier) that will have you posting messages using Incoming Webhooks in a few minutes: 1. If you're looking for the Help Center article on using webhooks with Workflow Builder, head over here. You can use all the usual formatting and layout blocks with Incoming Webhooks to make the messages stand out. ![]() Creating an Incoming Webhook gives you a unique URL to which you send a JSON payload with the message text and some options. ![]() Incoming Webhooks are a simple way to post messages from apps into Slack. ![]() ![]() ![]() ![]() ![]() Each modification of a control point push the CPU to 100%. According to the release notes of Silver Efex these two GPU should be compatible. I tried on two different machines with two different GPU (Nvidia 1050 and Radeon RX580) but I can’t see any access to the GPU resources, only to the CPU. There is an option in Silver Efex to use the GPU, but it does not seem to use it. ![]() ![]() ![]() ![]() We don't like special cases, glue, and boilerplate. We also like to write code that is reusable. Sometimes the coders simply cannot implement exactly what we've designed, and then it is back to the drawing boards.īut what if we could prototype in code, and your designs came to life immediately with real data?Ĭoders want to create value by writing new features. Maybe a text area needs to be bigger, or different screen sizes throw off your carefully crafted proportions. Designers prototype because design is an iterative process, and using a prototyping tool allows us to go through those iterations without the delay and cost of coding.īut sooner or later, that prototype has to get implemented as code with real world data, and that's when our problems start. ![]() |
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